Computer Science (CSC) at Danville Community College


         
 
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CSC 110 - Principles of Computer Science
Provides a broad introduction to the field of computer science. Introduces design techniques, development of algorithms, and applications of computer science. Includes the idea of abstraction as a problem solving technique. Examines the functionality of computing innovations and computing systems. Discusses the potential impacts of these innovations from a social, legal, and ethical perspective. The assignments in this course require mathematical problem solving skills, algebraic modeling and functions, and use of variables. This is a UCGS transfer course.
Lecture 3 hours. Total 3 hours per week.
3 credits
CSC 110 Detailed Outline icon
CSC 195 - Topics In
Provides an opportunity to explore topical areas of interest to or needed by students.
May be used also for special honors courses. May be repeated for credit. Variable hours.
1-5 credits
CSC 205 - Computer Organization
Examines the hierarchical structure of computer architecture. Focuses on multi-level machine organization. Uses assembler programming to complete simple projects. Includes processors, instruction, execution, addressing techniques, data representation and digital logic.
Lecture 3 hours. Total 3 hours per week.
Prerequisite: CSC 221
3 credits
CSC 205 Detailed Outline icon
CSC 208 - Introduction to Discrete Structures
Introduces discrete mathematics concepts in relation to computer science. Applies the use of Boolean algebra, analysis of algorithms such as logic, sets and functions, recursive algorithms, and recurrence relations, combinatorics, graphs, and trees. Assignments in this course require a basic understanding of programming concepts, problem solving, basic college algebra and trigonometry skills.
Lecture 3 hours. Total 3 hours per week.
3 credits
CSC 208 Detailed Outline icon
CSC 221 - Introduction to Problem Solving and Programming
Introduces problem solving and implementation of solutions using a high level programming language in a structured programming environment. Includes concepts and practice of structured programming, problem-solving, top-down design of algorithms, a high level programming language syntax, control structures, arrays, and an introduction into object oriented programming. First course in a three-course sequence (CSC 221, CSC 222, CSC 223). The assignments in this course require mathematical problem solving skills, algebraic modeling and functions, and use of variables.
Lecture 3 hours. Total 3 hours per week.
3 credits
CSC 221 Detailed Outline icon
CSC 222 - Object-Oriented Programming
Introduces the concepts and techniques of object-oriented programming to students with a background in procedural programming and problem solving. Uses a high-level computer language to illustrate and implement the topics. Second course in a three-course sequence (CSC 221, CSC 222, CSC 223).
Lecture 4 hours. Total 4 hours per week.
Prerequisite: CSC 221 or equivalent, or departmental consent.
4 credits
CSC 222 Detailed Outline icon
CSC 223 - Data Structures and Analysis of Algorithms
Explores and contrasts data structures, algorithms for manipulating data structures, and their use and appropriateness in writing efficient real-world programming applications. Investigates implementations of different data structures for efficient searching, sorting, and other transformer operations. Third course in a three-course sequence (CSC 221, CSC 222, CSC 223).
Lecture 4 hours. Total 4 hours per week.
Prerequisite: CSC 222 or departmental consent. Corequisite: CSC 208 or equivalent.
4 credits
CSC 223 Detailed Outline icon
CSC 295 - Topics In
Provides an opportunity to explore topical areas of interest to or needed by students.
May be used also for special honors courses. May be repeated for credit. Variable hours.
1-5 credits