Information Technology Programming (ITP) at Lord Fairfax Community College


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ITP 100 - Software Design
Introduces principles and practices of software development. Includes instruction in critical thinking, problem solving skills, and essential programming logic in structured and object-oriented design using contemporary tools.
Lecture 3-4 hours per week.
3-4 credits
ITP 112 - Visual Basic.NET I
Concentrates instruction in fundamentals of object-oriented programming using Visual Basic.NET and the .NET framework. Emphasizes program construction algorithm development, coding debugging, and documentation of graphical user interface applications.
Lecture 3-4 hours per week.
3-4 credits
ITP 120 - Java Programming I
Entails instruction in fundamentals of object-oriented programming using Java. Emphasizes program construction, algorithm development, coding, debugging, and documentation of console and graphical user interface applications.
Lecture 3-4 hours per week.
3-4 credits
ITP 132 - C++ Programming I
Centers instruction in fundamentals of object-oriented programming and design using C++. Emphasizes program construction, algorithm development, coding, debugging, and documentation of C++ applications.
Lecture 3-4 hours per week.
3-4 credits
ITP 136 - C# Programming I
Presents instruction in fundamentals of object-oriented programming and design using C#. Emphasizes program construction, algorithm development, coding, debugging, and documentation of applications within the .NET framework.
Lecture 3-4 hours per week.
3-4 credits
ITP 140 - Client Side Scripting
Provides instruction in fundamentals of Internet application design, development, and deployment using client side scripting language(s).
Lecture 3-4 hours per week.
3-4 credits
ITP 160 - Introduction to Game Design & Development
Introduces object-oriented game design and development. Provides overview of the electronic game design and development process and underlines the historical contest, content creation strategies, game careers, and future trends in the industry. Utilizes a game language environment to introduce game design, object-oriented paradigms, software design, software development and product testing. Teaches skills of writing a game design document and creating a game with several levels and objects. Integrate 2D animations, 3D models, sound effects, and background music as well as graphic backgrounds.
Lecture 3-4 hours per week.
3-4 credits
ITP 170 - Project Management
Introduces the concepts of project management as defined by the Project Management Institute, the accreditation body for project management.
Lecture 3-4 hours per week.
3-4 credits
ITP 212 - Visual Basic.NET II
Includes instruction in application of advanced event-driven techniques to application development. Emphasizes database connectivity, advanced controls, web forms, and web services using Visual Basic.NET.
Lecture 3-4 hours per week.
3-4 credits
ITP 220 - Java Programming II
Imparts instruction in application of advanced object-oriented techniques to application development using Java. Emphasizes database connectivity, inner classes, collection classes, networking, and threads.
Lecture 3-4 hours per week.
3-4 credits
ITP 225 - Web Scripting Languages
Introduces students to the principles, systems, and tools used to implement Web applications. Provides students with a comprehensive introduction to the programming tools and skills required to build and maintain interactive Web sites. Students will develop Web applications utilizing client-side and server-side scripting languages along with auxiliary tools needed for complete applications. Prerequisites: ITD 110, ITP 100.
Lecture 3-4 hours per week.
3-4 credits
ITP 232 - C++ Programming II
Presents in-depth instruction of advanced object-oriented techniques for data structures using C++.
Lecture 3-4 hours per week.
3-4 credits
ITP 236 - C# Programming II
Focuses instruction in advanced object-oriented techniques using C# for application development. Emphasizes database connectivity and networking using the .NET Framework.
Lecture 3-4 hours per week.
3-4 credits
ITP 240 - Server Side Programming
Centers around instruction in fundamentals of Internet application design, development, and deployment. Includes implementation of server component models, security, and database connectivity using server-side programming.
Lecture 3-4 hours per week.
3-4 credits
ITP 251 - Systems Analysis and Design
Focuses on application of information technologies (IT) to system life cycle methodology, systems analysis, systems design, and system implementation practices. Covers methodologies related to identification of information requirements, feasibility in the areas of economic, technical and social requirements, and related issues are included in course content. Software applications may be used to enhance student skills.
Lecture 3-4 hours per week.
3-4 credits
ITP 258 - Systems Development Project
Provides instruction in application of life cycle system development methodologies using a case study which incorporates feasibility study system analysis, system design, program specification, and implementation planning. Course project assignment(s) will have students perform as members of system development teams.
Lecture 3-4 hours per week.
3-4 credits
ITP 270 - Programming for Cybersecurity
Teaches scripting techniques for automating security tasks such as network monitoring and penetration testing using a high-level programming language common to cybersecurity professionals. Includes how to write custom tools and the basics of developing software exploits.
Lecture 3-4 hours. Total 3-4 hours per week.
Prerequisite: ITP 100, Software Design
3-4 credits
View ITP 270 Course Content Summary