Introduction to Game Design & Development - ITP 160 at Patrick Henry Community College


         
 
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ITP 160 - Introduction to Game Design & Development
Introduces object-oriented game design and development. Provides overview of the electronic game design and development process and underlines the historical contest, content creation strategies, game careers, and future trends in the industry. Utilizes a game language environment to introduce game design, object-oriented paradigms, software design, software development and product testing. Teaches skills of writing a game design document and creating a game with several levels and objects. Integrate 2D animations, 3D models, sound effects, and background music as well as graphic backgrounds.
Lecture 3-4 hours per week.
3-4 credits

Schedule at Patrick Henry Community College

Class # Section Credits Day Time Start Location Mode
50206 ITP 160-02H 3
   W   
11:00 a.m.-12:15 p.m.
2021-01-07 Virtual Real Time HY
This is a hybrid class that will meet face-to-face on Wednesdays from 11am to 12:15pm and be virtual on Mondays.
Not scheduled
Not scheduled
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