Information Technology Programming (ITP) at Rappahannock Community College
Distance Learning
Time of Day
Term
- ITP 100 - Software Design
- Introduces principles and practices of software development. Includes instruction in critical thinking, problem solving skills, and essential programming logic in structured and object-oriented design using contemporary tools.Lecture 3-4 hours per week.
3-4 credits - ITP 110 - Visual Basic Programming I
- Involves instruction in fundamentals of event-driven programming using Visual Basic. Emphasizes program construction, algorithm development, coding, debugging, and documentation of graphical user interface applications.Lecture 3-4 hours per week.
3-4 credits - ITP 112 - Visual Basic.NET I
- Concentrates instruction in fundamentals of object-oriented programming using Visual Basic.NET and the .NET framework. Emphasizes program construction algorithm development, coding debugging, and documentation of graphical user interface applications.Lecture 3-4 hours per week.
3-4 credits - ITP 120 - Java Programming I
- Entails instruction in fundamentals of object-oriented programming using Java. Emphasizes program construction, algorithm development, coding, debugging, and documentation of console and graphical user interface applications.Lecture 3-4 hours per week.
3-4 credits - ITP 132 - C++ Programming I
- Centers instruction in fundamentals of object-oriented programming and design using C++. Emphasizes program construction, algorithm development, coding, debugging, and documentation of C++ applications.Lecture 3-4 hours per week.
3-4 credits - ITP 136 - C# Programming I
- Presents instruction in fundamentals of object-oriented programming and design using C#. Emphasizes program construction, algorithm development, coding, debugging, and documentation of applications within the .NET framework.Lecture 3-4 hours per week.
3-4 credits - ITP 140 - Client Side Scripting
- Provides instruction in fundamentals of Internet application design, development, and deployment using client side scripting language(s).Lecture 3-4 hours per week.
3-4 credits - ITP 150 - Python Programming
- Entails instruction in fundamentals of object-oriented programming using Python. Emphasizes program construction, algorithm development, coding, debugging, and documentation of Python applications.Lecture 3-4 hours. Total 3-4 hours per week.
3-4 credits - ITP 160 - Introduction to Game Design & Development
- Introduces object-oriented game design and development. Provides overview of the electronic game design and development process and underlines the historical contest, content creation strategies, game careers, and future trends in the industry. Utilizes a game language environment to introduce game design, object-oriented paradigms, software design, software development and product testing. Teaches skills of writing a game design document and creating a game with several levels and objects. Integrate 2D animations, 3D models, sound effects, and background music as well as graphic backgrounds.Lecture 3-4 hours per week.
3-4 credits - ITP 165 - Gaming and Simulation
- Introduces students to the concepts and applications of gaming and simulation through the use of gaming and simulation tools, as well as through basic programming skills.
3-4 credits - ITP 170 - Project Management
- Introduces the concepts of project management as defined by the Project Management Institute, the accreditation body for project management.Lecture 3-4 hours per week.
3-4 credits - ITP 175 - Concepts of Programming Languages
- Presents instruction in the fundamental concepts of computer programming languages. Emphasis on architectural reasons behind programming language constructs. Provides a getter understanding of how and why programming languages work the way they do.Lecture 3-4 hours per week.
3-4 credits - ITP 195 - Topics In
- Provides an opportunity to explore topical areas of interest to or needed by students.May be used also for special honors courses. May be repeated for credit. Variable hours.
1-5 credits - ITP 198 - Seminar and Project
- Requires completion of a project or research report related to the student's occupational objectives and a study of approaches to the selection and pursuit of career opportunities in the field.May be repeated for credit. Variable hours.
1-5 credits - ITP 220 - Java Programming II
- Imparts instruction in application of advanced object-oriented techniques to application development using Java. Emphasizes database connectivity, inner classes, collection classes, networking, and threads.Lecture 3-4 hours per week.
3-4 credits - ITP 225 - Web Scripting Languages
- Introduces students to the principles, systems, and tools used to implement Web applications. Provides students with a comprehensive introduction to the programming tools and skills required to build and maintain interactive Web sites. Students will develop Web applications utilizing client-side and server-side scripting languages along with auxiliary tools needed for complete applications.3-4 credits
- ITP 232 - C++ Programming II
- Presents in-depth instruction of advanced object-oriented techniques for data structures using C++.Lecture 3-4 hours per week.
3-4 credits - ITP 245 - Developing User Interfaces
- Provides instruction in the creation of computer application user interfaces that offer intuitive navigation and informative design for web, mobile, and desktop applications, and other technologies.Lecture 4 hours. Total 4 hours per week.
4 credits - ITP 251 - Systems Analysis and Design
- Focuses on application of information technologies (IT) to system life cycle methodology, systems analysis, systems design, and system implementation practices. Covers methodologies related to identification of information requirements, feasibility in the areas of economic, technical and social requirements, and related issues are included in course content. Software applications may be used to enhance student skills.Lecture 3-4 hours per week.
3-4 credits