Information Technology Programming (ITP) at Virginia Peninsula Community College
Distance Learning
Time of Day
Term
- ITP 100 - Software Design
- Introduces principles and practices of software development. Includes instruction in critical thinking, problem solving skills, and essential programming logic in structured and object-oriented design using contemporary tools.Lecture 3-4 hours per week.
3-4 credits - ITP 120 - Java Programming I
- Entails instruction in fundamentals of object-oriented programming using Java. Emphasizes program construction, algorithm development, coding, debugging, and documentation of console and graphical user interface applications.Lecture 3-4 hours per week.
3-4 credits - ITP 132 - C++ Programming I
- Centers instruction in fundamentals of object-oriented programming and design using C++. Emphasizes program construction, algorithm development, coding, debugging, and documentation of C++ applications.Lecture 3-4 hours per week.
3-4 credits - ITP 140 - Client Side Scripting
- Provides instruction in fundamentals of Internet application design, development, and deployment using client side scripting language(s).Lecture 3-4 hours per week.
3-4 credits - ITP 150 - Python Programming
- Entails instruction in fundamentals of object-oriented programming using Python. Emphasizes program construction, algorithm development, coding, debugging, and documentation of Python applications.Lecture 3-4 hours. Total 3-4 hours per week.
3-4 credits - ITP 160 - Introduction to Game Design & Development
- Introduces object-oriented game design and development. Provides overview of the electronic game design and development process and underlines the historical contest, content creation strategies, game careers, and future trends in the industry. Utilizes a game language environment to introduce game design, object-oriented paradigms, software design, software development and product testing. Teaches skills of writing a game design document and creating a game with several levels and objects. Integrate 2D animations, 3D models, sound effects, and background music as well as graphic backgrounds.Lecture 3-4 hours per week.
3-4 credits - ITP 170 - Project Management
- Introduces the concepts of project management as defined by the Project Management Institute, the accreditation body for project management.Lecture 3-4 hours per week.
3-4 credits - ITP 193 - Studies In
- Covers new content not covered in existing courses in the discipline. Allows instructor to explore content and instructional methods to assess the course's viability as a permanent offering.Variable hours per week.
1-5 credits - ITP 220 - Java Programming II
- Imparts instruction in application of advanced object-oriented techniques to application development using Java. Emphasizes database connectivity, inner classes, collection classes, networking, and threads.Lecture 3-4 hours per week.
3-4 credits - ITP 250 - Advanced Python Programming
- object-oriented design and advanced programming concepts using Python through instruction and hands-on programming. Emphasizes Object-oriented design (OOD) Object Orient Programming (OOP) concepts, such as classes, inheritance, polymorphism, Object-oriented design patterns, and Unified Modeling Language (UML). Examines best practices, code reusability, and exploration of Python modules and advanced topics.Lecture 4 hours. Total 4 hours per week.
Prerequisite: ITP 1504 credits - ITP 258 - Systems Development Project
- Provides instruction in application of life cycle system development methodologies using a case study which incorporates feasibility study system analysis, system design, program specification, and implementation planning. Course project assignment(s) will have students perform as members of system development teams.Lecture 3-4 hours per week.
3-4 credits
