ART 203 - Animation I

Course Description

Effective: 2014-01-01

Introduces the student to the basic techniques of animation, combining traditional and computer-generated skills. Teaches theoretical elements of the aesthetics of sequential imagery. Provides practical experience in two-dimensional and/or three-dimensional animation. Exposes the student to a variety of animation techniques.
(3-4 Cr.) Lecture 2 hours, Lab 2-4 hours. Total 4-6 hours per week.
3-4 credits

General Course Purpose

Teaches the concepts and techniques of basic, two-dimensional animation, both traditional and computer generated. Through hands-on experience the student will develop awareness and appreciation of well-designed animated productions, and give the student historical and current perspectives.

Course Objectives

Major Topics to be Included

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