3D Computer Design II - ART 279

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ART 279 - 3D Computer Design II
Introduces fundamental concepts in 3D model building and animation: spline extrusion and motion, point editing, texture and mapping, ray tracing, rotoscoping, physical simulations, forward and inverse kinematics. Prerequisite: ART 283 for part I or instructor's permission; part I for part II. Part II of II.
Lecture 2 hours. Laboratory 4 hours. Total 6 hours per week.
4 credits